I took time off from the Olympics (and even naps!) on Saturday to work on renders for the game. I completed two new ones (see one of them below) and redid a third from Magnus Black. I’m happy with the results, but I have a lot more to do. Of course, I also have the website to complete . . .
Speaking of which, I made an embarrassing discovery Saturday: my website provider had changed a parameter that had turned off the headers and footers on all my web pages. So the site looked very bad and had apparently looked that way for days. I wish I could blame the site provider, but they had actually set out notifications previously. I remember reading it, but the announcement hadn’t sunk in (or perhaps I’m just a knucklehead). Anyway, I was able to fix the problem quickly and the site’s back to normal.
One of my biggest faults is a propensity for obsessing about things (and for using words like propensity). Saturday I got an email from a guy commenting on my game and its similarities to Traveller. So, Sunday I woke up obsessing that people would think I was a big fat copycat. In fact, the mechanics of my game are quite different, even though I was certainly influenced by Marc Miller’s game. Once the game comes out, however, I think people will see how different it really is. At least I hope they will. Still, these are the worries that wake me up at night. ;-)
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