Sunday, June 29, 2014

Theater of Operations: Sample Map

The strategic map for Theater of Operations will be divided into 6 pieces (A-F), each roughly the size of a 8.5x11" piece of paper. This sample is Map D, showing part of the border between the Imperium (blue) and Magna Supremacy (red) with the DMZ (grey) in between.

Wednesday, June 25, 2014

Theater of Operations: Counter WIPs

Here are some preliminary counters for Theater of Operations. Note, the stats are just placeholders. These counters will be supplied with the game, but people who already own Fleets at War! can use those counters instead if they prefer greater detail during battles.

Tuesday, June 24, 2014

Announcing: Fleets at War: Theater of Operations

There's another project I'm working on that I'm calling Fleets at War: Theater of Operations. It basically adds a strategic element to the Fleets at War line of games, allowing players to move fleets (or at least task forces) around a map of the Imperium-Magna border. Then, when the two sides meet on the strategic map, they can either play out the battle on a tactical map using the counters provided, or use the counters from the original Fleets at War! game.

I'm also including a mechanism for calculating the amount of resources available to each side, based on how many planets they control, which they can then use to purchase additional ships. This will allow players to decide which types of ships they want and organize them as they see fit.

Essentially, Theater of Operations will create a strategic tier, with Fleets at War! in the middle and Fighter Wing in the lowest (most detailed) tier.  If players are especially ambitious, they could play a campaign game with all three levels.

Friday, June 20, 2014

Hero Tiles: Toxic Tunnels Now Available

You can now buy the final (for now) product in my Hero Tiles line. Called Toxic Tunnels, it includes 2D rooms and corridors for your RPG and miniature adventures.

It's available alone and in a bundle with the rest of the Hero Tile products.

Thursday, June 19, 2014

Totals for the New Expansion

I think I've pretty much finalized how many ships Planetary Defense will feature. Just like in Fighter Wing, I'll be using variants for some of the combat ships. Including those, there's going to be 22 new ships including fighters, heavy fighters, attack craft, corvettes, and patrol frigates. There's also two weapon platforms/turrets and two new merchant vessels. I'm also introducing three new weapons: the aphid light missile, anti-sensor missile (ASM), and the Rapid Pulse Plasma (RPP) cannon. Hopefully that'll be enough content... :-)

Friday, June 13, 2014

Planetary Defense: Two Factions; Six Ships

Here are six ships from the Fighter Wing expansion, Planetary Defense. The Warlock Industry faction is at the top and the Celadon Pirates are on the bottom. They include fighters, heavy fighters, and attack craft. Note, some of this might change of course, but I wanted to show what I've been working on...