Showing posts with label theater of operations. Show all posts
Showing posts with label theater of operations. Show all posts

Saturday, June 17, 2017

[NEW RELEASE] Grunts and Grav Tanks: Mech Assault is now available!

Grunts and Grav Tanks: Mech Assault (G&GT:MA) is the first major expansion for the Grunts and Grav Tanks tactical wargame. It includes a brand new faction called the Talion Republic (allied to the Magna Supremacy) and new units (mechs and attack craft). The expansion also includes a completely new battle map (30" x 22.5") that can be used alone or in conjunction with the map from the original game.

Features:

  • A new faction (Talion Republic)
  • New units including mechs and attack craft
  • A new full-color map (30" x 22.5”, divided into 9 sections)
  • 500+ unit counters (full-strength & damaged sides) & markers (minefields, bridges, and craters)
  • Six new scenarios including a grand campaign using the new battle map and the one from the original game.
  • Straight-forward rules for fast gameplay


Compatibility:

You need the original Theater of Operations: Grunts and Grav Tanks rulebook to play this expansion.

http://www.drivethrurpg.com/product/214288/Imperium-Chronicles--Grunts-and-Grav-Tanks-Mech-Assault


Saturday, May 13, 2017

Boarding Actions is 25% off this weekend!

Boarding Actions is now 25% off this weekend. Prepare your boarding party and attack enemy ships. Or, if you prefer, repel boarders to protect your ship!




Sunday, April 02, 2017

Mech Assault: Battle Map (WiP)

Mech Assault comes with another full-sized battle map (22.5" x 30") that can be used alone or connected to the battle map featured in the original game. The scale is 1" per hex.


Friday, February 17, 2017

Theater of Operations: Boarding Actions now on sale!

Our new game, Theater of Operations: Boarding Actions is now available for purchase!
Theater of Operations: Boarding Actions portrays tactical combat between boarding parties attacking enemy ships in the Imperium Chronicles universe.
One player takes the role of the Imperium while the other player controls the Magna Supremacy. The game can be played using individual scenarios or players may choose to use resource points to “buy” their forces before the game begins. Units include regular crew members, security, marines, heavy marines, and turrets.
Theater of Operations: Boarding Actions is designed with ease of play in mind, including rules that are simple to learn and execute.
Features:
  • Three full-color ship maps in 1" scale
  • Five general unit types including regular crew, security, marines, heavy marines, and turrets
  • Three special attributes: Leader, Medic, Demolition
  • Individual weapon types including small arms, shotguns, hand grenades, and grenade launchers
  • 800+ ship counters (full-strength & wounded sides)
  • Straight-forward rules for fast gameplay




Saturday, January 28, 2017

Boarding Actions: Maps

Boarding Actions will include three maps (1" scale) based on ships featured in the Fleets at War! wargames. These will include the Cutlass Destroyer, Tepes Frigate (below), and the Ballista Patrol Boat (see below).


Monday, January 09, 2017

Boarding Actions: Sample Counter Sheets

Here's some example counter sheets (lo rez) for our upcoming game Theater of Operations: Boarding Actions. These include security and marine units.



Along with the counters, here's a description of the counter components:



Wednesday, December 28, 2016

Boarding Actions

My next game, in cooperation with long-time contributor Christian Lütgens, is Theater of Operations: Boarding Actions. This was Christian's idea and we've corroborated on the rule design. Here's the cover WIP.


Friday, October 14, 2016

Theater of Operations Printed Components Bundle



Just like with Ports of Call, I'm offering a Theater of Operations bundle that includes all printed components and, if you buy the bundle, the original rules PDF for free. http://www.drivethrucards.com/product/195447/Theater-of-Operations-Printed-Components-BUNDLE

Friday, April 01, 2016

.99 Cent Spring Sale! (This Weekend Only)

The Imperium Chronicles is running its Spring .99 Cent Sale! All wargame supplements and expansions are only 0.99 cents for this weekend only! If you’ve purchased any of the following core games, you can get their expansions for only 0.99 cents:

For Fleets at War!

Claws of Chaos
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Claws of Chaos is an expansion for the Fleets at War! tactical starship combat game.  It is played on the floor or a large table with cardboard counters representing capital ships, fighters, and other space craft.  Simplified game mechanics let players engage in small skirmishes all the way up to large-scale battles involving dozens of ships.

Features
  • New Factions: the K'thonians and the Talions
  • New ships: battlecruisers, drone carriers (and drones), torpedo boats and torpedo bombers
  • New weapons: particle guns, plasma bolt cannons, mines, torpedoes and anti-matter missiles.
  • Full-color ship counters + additional counters for fighters and missiles
  • Stat Cards (one for each ship class)
  • Seven new scenarios
For Fighter Wing

Planetary Defense
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Planetary Defense expands the Fleets at War: Fighter Wing tactical fighter combat game. Fighter Wing (and this expansion) focuses on fighters and other small craft as they engage in dogfights among the stars.

Features
  • New Factions: Celadon Pirates and Warlock Industries
  • New ships: Attack craft, corvettes, patrol frigates, police interceptors, and sentry platforms
  • New weapons: Anti-sensor missiles (ASM), aphid missiles, phalanx (anti-missile gun), and rapid pulse plasma cannons (RPP)
  • Full-color ship counters + additional counters for fighters and missiles
  • Stat Cards (one for each ship class)
  • Eight new scenarios
For Theater of Operations

The Talion Front
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Theater of Operations: The Talion Front (ToO:TF)  includes a completely new strategic map that can be used along with the original ToO map or alone. The expansion also includes a new faction allied with the Magna called the Talion Republic, and a set of enemies called Marauders that attack the other main factions. Each faction has new ships including space installations (space stations and star bases).

Features
  • New, large full-color strategic map (19"x18" divided into 6 sections)
  • New Faction: The Talion Republic
  • New Enemies ("Marauders"): the Pirate Clans (vs. the Imperium) and the K'thonian Void (vs. the Magna/Talions)
  • New Gameplay including the Grand Campaign (combining the original game with the expansion) and the Talion Rebellion (vs. the Magna)
  • 490 new counters (full-strength & damaged sides)
  • 15 new units including battle carriers, patrol boats (gun, missile, and torpedo), and torpedo bombers, among others
For In Harm’s Way Tactics

March of the Metal Horde
Click
March of the Metal Horde expands the original game with additional character classes, abilities, weapons, and enemies to fight.

Features
  • Three new character classes (Brawler, Elementalist, & Gunslinger)
  • Over 30 character abilities
  • Thirty new enemies including two new factions
  • Three new skirmishes with three full-sized skirmish maps
  • New rules for expanded game play


Streets of Regalis
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Streets of Regalis is a campaign setting for In Harm's Way Tactics, the turn-based tactical combat game. In a massive expansion of the original game, Streets of Regalis introduces players to the capital city of the Imperium, including three separate districts with distinct missions and factions. With this new campaign, characters can enjoy hours of gameplay in the Imperium Chronicles universe.

Features
  • 13 New factions including 48 enemy minions & 4 bosses
  • 33 New weapons
  • 19 Locations with associated scenarios.
  • Counters and stat cards
  • Over 100 pages of content!

Note: You will need the core rulebooks to play all of the expansions listed above.

Saturday, March 26, 2016

Easter Wargame Sale


It's the Imperium Chronicles Easter Wargame Sale! All wargames (and wargame expansions) are 30% off, including:

Fleets at War! $7.69
Theater of Operations $5.94
In Harm's Way Tactics $6.99

Catch these low prices while they last!

Friday, October 02, 2015

[New Release] Theater of Operations: The Talion Front


I'm proud to announce The Talion Front, the first expansion for the Fleets at War: Theater of Operations strategic sci-fi wargame.

Features

  • New, large full-color strategic map (19"x18" divided into 6 sections)
  • New Faction: The Talion Republic
  • New Enemies ("Marauders"): the Pirate Clans (vs. the Imperium) and the K'thonian Void (vs. the Magna/Talions)
  • New Gameplay including the Grand Campaign (combining the original game with the expansion) and the Talion Rebellion (vs. the Magna)
  • 490 new counters (full-strength & damaged sides)
  • 15 new units including battle carriers, patrol boats (gun, missile, & torpedo), and torpedo bombers, among others

Compatibility
Theater of Operations is required to play The Talion Front.

Monday, September 28, 2015

Talion Front: Grand Campaign Map Arrangement

I'm now home for a while so I've been working on the finishing touches of the Talion Front. To that end, here is one of the images showing both the maps from TF and the original Theater of Operations (for the Grand Campaign).


Saturday, August 29, 2015

The Talion Front: STL Ships

We've been play testing The Talion Front for over a couple of weeks so far. One of the major additions to the game are ships and space installations that lack FTL drives. Besides fighter craft, these include patrol boats and torpedo bombers. Due to their lack of FTL, they cannot move between zones unless carried by other craft. Fighters and TBs are stowed aboard carriers, but patrol boats require another new ship called the Boat Tender. These can carry up to four boats between zones.

Saturday, July 25, 2015

The Talion Front: Naval Officers

The Talion Front will also include optional rules for using naval officers (x1 Admiral, x2 Vice Admirals, and x3 Captains). When included in a task force, they give the player command points that can be used to increase one stat by +1 for that round. In other words, a ship's attack could get a +1, etc. Also, the rank of the officer will determine how many capital ships (larger than a DD) a task force can have.


Wednesday, July 22, 2015

The Talion Front: Cover WIP

Here's a preliminary cover for the Talion Front. I'm not 100% happy with the cover so I'd welcome any feedback...


Saturday, July 18, 2015

The Talion Front: New Ships and Space Installations

Here are some of the new ships and space installations included with The Talion Front expansion:

Boat Tender (AB): These are support ships designed to move vessels (such as patrol boats) between star systems.

Corvette (K): These are fast, lightly-armed vessels, usually smaller than a frigate. They are used for short patrols and planetary defense.

Drone Carrier (CVD):  Smaller than a conventional carrier, the CVD carries remote-controlled drones instead of piloted fighter craft.

Escort Destroyer (DDE):  A specialized ship type designed to protect other vessels from attack.

Gunboat (PG):  A patrol boat armed with projectile weapons instead of missiles.

Missile Boat (PM): A patrol boat armed with missiles.

Patrol Frigate (PF): The same size as a standard frigate, the patrol frigate lacks faster-than-light engines. They patrol exclusively within a single star system instead of traveling between systems

Remote Drones (DR & DRH):  These are small craft similar to fighters except controlled by a larger ship.  They come in regular and heavy versions.

Strike Destroyer (DS): These are destroyers designed for quick, hit-and-run attacks.

Super Carrier (CVB): These are larger versions of the conventional carrier designed to carry a greater complement of fighter craft.

Torpedo Boat (PT):  A patrol boat armed with slow, but powerful torpedoes.

Torpedo Bomber (TB):  A craft similar to fighters except designed to carry a single torpedo.  Due to their larger size, a flight of torpedo bombers includes only three craft instead of the usual four.

Space Installations
Installations are large, stationary structures designed to protect star systems from attack. Attacking forces must destroy, not only defending vessels, but also any space installations in a system before they can take control.

Space Station:  A space station is a large, stationary structure usually orbiting a planet or moon.  It lacks propulsion and depends on its defensive capabilities instead of agility when attacked.  Unlike starbases, a space station is run by civilians instead of the military.

Starbase:  This is a large, military structure used as a command-and-control hub for naval ships in the area.  It is heavily armed and armored and normally has a complement of vessels assigned for additional defense.  A starbase is considered a high-value target to enemy forces.

Saturday, July 11, 2015

Talion Front Scenarios

During work on the Talion Front expansion for my Theater of Operations wargame, I've come up with at least four ways to play:

Grand Campaign
By combining the strategic maps of both Theater of Operations and the Talion Front, players double the total area of warfare, capturing the full extent of the Third Imperium-Magna War.

Talion Front
The Talion Front expansion can be played on its own instead of including the Theater of Operations base game.

Imperial Reprisals
For a much shorter game, players can choose to focus only on the Imperial attacks on the Talion Republic that occurred after the conclusion of the Third Imperium-Magna War. These reprisals against the Tals were a result of their support for the Magna during the war.

Talion Revolt
As a "what if" scenario, players can also pit the Talion Republic against the Magna Supremacy. In this type of game, the Tals have revolved against their masters and the Magna must invade their former allies to subdue the rebellion.

Wednesday, July 01, 2015

Theater of Operations: Talion Front sample counters

Here are some sample counters for the Talion forces. These include the patrol frigate, gunboat, torpedo boat, fighter flight, heavy fighter flight, and torpedo bombers. Note, the stats on the counters may change.


Monday, June 22, 2015

Talion Front Strategic Map (WIP)

This is a lower rez version of my current WIP for the Talion Front strategic map. The blue is the Imperium, red the Magna Supremacy, and the orange are the Talions (allied to the Magna). Note, this map can be played with the strategic map from Theater of Operations (same size).