Showing posts with label playtest. Show all posts
Showing posts with label playtest. Show all posts

Saturday, August 29, 2015

The Talion Front: STL Ships

We've been play testing The Talion Front for over a couple of weeks so far. One of the major additions to the game are ships and space installations that lack FTL drives. Besides fighter craft, these include patrol boats and torpedo bombers. Due to their lack of FTL, they cannot move between zones unless carried by other craft. Fighters and TBs are stowed aboard carriers, but patrol boats require another new ship called the Boat Tender. These can carry up to four boats between zones.

Wednesday, April 29, 2015

Playtesters for Theater of Operations

I'm now looking for play testers for Theater of Operations. Playtesters will get the full game (PDF) once it is published and listed in the credits. If you're interested, please email me at william_h_mitchell at imperiumonline.com

Here is a basic description of the game:

Fleets at War: Theater of Operations (F@W: ToO) is a strategic wargame set in the Imperium Chronicles universe. The game represents the large scale organization and resource management of the Imperium and the Magna Supremacy during armed conflict, most recently the Third Imperium-Magna War.

Theater of Operations is designed with ease of play in mind, including rules that are simple to learn and execute.

One player takes the role of the Imperium while the other controls the Magna Supremacy. Each faction starts the game with a fleet of ships that can be placed anywhere on their side of the demilitarized zone (DMZ). As the game progresses, the factions get resource points (used to build new ships) based on the number of zones they control.

Combat between factions takes place on a tactical hex map, using counters representing each ship. These counters include the largest vessels in the game (juggernauts) down to the smallest (fighter flights).

Contents:
Marker Counters
Resource Sheets (x2)
Ruler Guide (Optional)
Ship Counters (Full-strength & Damaged)
Strategic Map (in six parts)
Tactical Map (hex sheet)
Task Force Sheets (x2)