Wednesday, July 30, 2008

Toro! Toro!

I’ve come up with another playable race for the Destination: Rochan module. I’m calling them the Tor, based on the word Toro, meaning Bull. Basically they’re a race of minotaurs that live underground in intricate tunnel systems (ie: mazes). Since I had already talked about the other playable race, the Klixians, living underground, I decided to change that race to being above ground (since they are better suited for the radiation on the surface of Rochan).

As I was driving home, I started coming up with a back story for the two races: there’s a Tor myth about the planet, saying how it had once been a beautiful paradise before the Klixians laid it to waste, driving the Tor underground. However, there’s no scientific evidence that Rochan had ever been anything other than a wasteland to begin with, yet the Tor still blame the Klixians from robbing them of paradise. For their part, the Klixians view the Tor as filthy creatures, living in the dirt. As a result, the insect race is obsessed with cleanliness and has many rituals related to cleansing the body and soul.

This is all preliminary stuff, but it’s good to set some ground work for the expansion. I like the idea of having two new playable races, each in conflict with the other. It creates a good dynamic for adventures and fits in well with the underlying themes of the Imperium Chronicles.

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