I’ve been surprisingly productive lately. I say surprising because I’m really quite lazy by nature. However, over the last few days I’ve completed the main layout of the underground Tor city (called Zakros), created the logo for Tagus Mines, and did a couple more renders of Tor warriors.
For the Tor city, I’ve been struggling with what Zakros should look like. I’m not sure how I came up with it, but I started thinking of concentric circles. That evolved into three concentric squares with the edges consisting of long hallways. As you travel from the outer halls into the inner halls, you actually travel deeper underground. Here’s a composite view that shows the three rings together. For the actual sourcebook, however, each ring will be shown separately on its own map:
The Tagus Mines logo was something I’ve been thinking about for a while. Yesterday I took those ideas and created the logo in Photoshop. I wanted it to look like something a company would actually use, including a tag line (in the usual horrible marketing style). Although my wife pointed out that the logo looked like a letter T wearing a blazer, I decided to keep it. In fact, if I ever create a hammerhead shark super hero, I may use the logo for that too. ;-)
Lastly, I did a couple more Tor renders, using some clothing I bought from Daz3d.com. As you can see, they look Romanesque or Greek. Since I’ve based a lot of the Tor society on the Minoan culture, I wanted their dress to follow the same theme. My wife suggested that they actually look like they’re wearing dresses, but I insisted those are tunics. She remains unconvinced.